Spell Research


Spell Research is a trade skill, similar in theory to tailoring and cooking. Specific items are inserted in to a container, combining to produce a new item.

All magi begin researching spells at level 16. To do spell research, you will need a Tome specific to your class - these can be purchased in your guild hall.

Wizards use a Lexicon
Mages use an Elemental Grimoire
Enchanters use a Tome of Endless Enchantments
Necromancers use a Book of Dark Bindings
Research instruction books can also be purchased in your guild hall. All instruction books are written in languages other than common. To learn the fundamentals of a language, you must train one point in the language with your guild master. Once you have learned the fundamentals, you will be able to advance your linguistic skills through use - usually by listening to someone speak in that language.

Research instruction books will list the components needed to produce a scroll. Spell components can be found scattered throughout the world - they appear randomly on different creatures, so you will not have to 'camp' a spot to get a certain component. Components can be stored and traded - ask around - 13 of the 14 classes out there will not be able to use the research component that you need.

Research components are usually found on intelligent creatures, or on creatures that are innately magical.


(source: Sony Online Entertainment)


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