San Francisco Rush



Game System: Nintendo 64
Cheat Category: Cheat
Game Company: Unknown
Game Category: Unknown
Hint, Cheat, Walkthrough:  

San Francisco Rush
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|8DP5KG5L4G59P G92WVCQY0DRQ| Complete Winning Circuit
=>Alcatraz Track: Complete a circuit (or enter the password), select "Continue
Circuit" and let the time run out during the race. Afterwards, you can begin
the cheat code (NOTE: Use A and B to change between the screens).
On car select, hold cL and press Z, release both and press L.
On setup, hold cU and press Z, release both and press U.
On track select, hold cR and press Z, release both and press R.
On car select, hold cD and press Z, release both and press D [L] [R].
NOTE: You can save Alcatraz on a memory card if you...
Enter the circuit password and continue circuit, finish/time out/die,
and start a new game without using a saved player from the memory card.
On car select, hold cL and press Z, release both and press L.
On setup, hold cU and press Z, release both and press U.
Start a new game, this time using a memory card save game player.
On car select, hold cD and press Z, release both and press D [L] [R].
Start a game and track 7, Alcatraz, will be saved and enabled under your
player!
=>Formula 1 Car: Beat all 24 races in Circuit mode with a ranking of 2cd or
greater, and on the track select screen press Zx4. A horn will sound and the
car will be available, but the Hot Rod won't. If you want the Hot Rod, just
don't enter the code.
=>Paint Job: On the car select screen, press PAD: U.
=>Tire Size: On the Car Select screen, hold cR, hold cL then release both.
Now hold cL and hold cR and release both buttons. The car displayed will
have had its rear tires' size changed. Repeat this code to cycle through
the sizes. To edit the front tires, reverse the code (hold cL then cR,
release, hold cR then cL).
=>Car Size: On the Car Select screen, hold cD then cU and release both, then
hold cU then cD and release both to change your car size. Repeat as desired.
=>Car Mine: To turn the car into a mine on the Car Select screen, but not it
the game itself, press cR cR Z cD cU Z cL cL. Reenter the code to toggle.
=>Burning Car Replay: As you cross the finish line, crash your car. When
GAME OVER appears, but before it stops flashing, hold [L]+[R]+Z until the
high score display appears, and you will see your burning car driving around
the track.
=>Burning Car: On the Car Select screen, hold cU and press Zx4 to set your car
on fire. Repeat this code to cycle between burn levels.
=>Cone Mines: On the Seyup screen, press ([L] [R])x3 to make a traffic cone
appear, changing all cones into land mines. Repeat to turn this off.
=>Viewing Distance: During a race, hold [L] and press STICK: U or D to change
the camera distance.
=>Fog Color: On the Car Select screen, hold Z and press cDx3. The fog on the
screen will change color.
=>No Collisions: On the Setup screen, press L, hold R and press cR, release,
then press cU cL cD Z and a bus will appear, which means that cars cannot
collide with each other. Repeat to toggle this option off.
=>Circuit Mode Special Car: Win a circuit, and you can use that player to
drive a special car from then on. Just press Zx4 on the Track Select screen
to enable the car.
=>Exact Replace: To make your car reappear in the same place it was destroyed,
enter the Setup screen, hold Z and press and hold cL cR, release the C
buttons, then press and hold cR cL to make a small, crossed-out R appear
on the screen. Repeat to toggle.
=>Tag Mode: At the beginning of a 2-Player practice mode, press the abort
button during the countdown. The time will suddenly be set to 5 minutes, and
the Tag Mode will begin. Your counter will only decrease while you are It;
tag the other player to make them it. See who wins.
=>Tag Cheat: Play a Tag game on the 6th track. Whenever the second player runs
into a bus, player one becomes 'It'.
=>No Auto Abort: Normally, if a car is stopped for a certain period of time
(usually caused by being stuck somewhere), the game will automatically
abort and place the car back on the track. To turn this function off, go to
the setup screen, press cUx4 and on the bottom of the screen the number
00.06 will appear. Press cUx4 to turn off the number & the function.
=>Change Gravity: On the Setup screen, hold Z and press U D. Release Z and
press U D U D to make a weight appear. Repeat the code to switch between
different gravity settings.
=>Random Names: On the Fast Times or Best Laps screens from the Records, press
([L] [R])x4 to cycle the default names and scores randomly.
=>Change Textures: On the Setup screen, hold cR and press [L]. Release both
and press Z. Hold cR and press [L], then release both and press Z. A small
checkered pattern will appear on the bottom of the screen; repeat the code
to select a texture.
=>Night Fog: For foggy nights, enter the Options screen, highlight Fog, then
hold cU+cD+cL+cR and press L or R to make a Foggy Night option appear.
=>No Time: On the Setup screen, hold Z then press and hold cD cU. Release the
C buttons, then press and hold cU cD to activate the code. A clock will
appear, indicating that time has been turned off. Repeat to toggle it on.
=>Reverse Controls: On the Options screen, highlight Mirror and hold
cL+cR+cU+cD and press L or R to create the Extreme option, which flips the
controls.
=>Upside Down Mode: On the Setup screen, press U R D L D R U L to make a pair
of arrows appear and to turn this mode on. Reenter the code to turn it off.
=>Jump Abort: Hold A to accelerate and press cU to jump past a problem area
as if you crashed.
=>Hovering: Turn on Balloon gravity and exact replace, the go to the first
track. Accelerate and jump off the ramp; as you leave the Golden Gate bridge
press cU then brake and you will float in midair.

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This game aid is used with kind permission of David F. Dayton from
David Dayton's Nintendo Codebook Version 5.1
Download the latest version from: http://codebook.stals.com



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