Ultima 6: The False Prophet
| Game System: |
Commodore Amiga |
| Cheat Category: |
Cheat |
| Game Company: |
Origin |
| Game Category: |
Role playing game |
| Hint, Cheat, Walkthrough: |
|
Ultima 6: The False Prophet
For those of you that haven't found the magic method of travel
in Ultima 6, pressing Alt 214 will bring up a prompt (in
Gargoylian) for three coordinates - these three hex numbers will
bring you to any location in Britannia, the dungeons or the
Gargoyle world. This is apparently the programmers method of
travel and is faster than a fan powered Balloon!
The three numbers are basicly the x,y & z coordinates for the
map, with 0,0,0 located at the upper left corner on Level 0
(Britannia). For this discussion, I will use the form x,y,l to
describe this coordinate system. The first two numbers (x & y)
increase by 1 for each move in the horizontal or vertical
direction. The x coordinates begin at the left edge and the y
coordinates begin at the top. The third coordinate (l) represents
the level; Britannia is Level 0, the dungeons are Levels 1 thru 4
and the Gargoyle world is Level 5.
Alt 214 is entered on the numeric keypad.
Each coordinate is entered separately, ie, press
return after each one.
Alt 213 this gives the Gargoyle coordinate for your present position plus
a free view of the map - forget all those gems and peer spells!
Alt 213 returns a 13 digit number, the last 7 of which are the
coordinates. The first 6 are releted to the total number of moves
you have made. For the example above, the number would look
something like:
79000029D0430
or 790000 moves and coordinate 29D,043,0
BEWARE: You can land in a real 'snake pit' with some of these
locations. Always be prepared for the worst when teleporting to a
strange location.
LB's Castle (for a quick heal)....................133,15f,0
Gold exchange.....................................144,18c,0
Vault at the Gold Exchange......................144,18a,0
Log cabin outside Yew.............................b2,94,0
Saw Mill..........................................2a4,65,0
Budo (Thieves guild-Serpent's Hold)...............233,25e,0
Wisps (outside Empath Abbey)......................a5,115,0
Iolo's hut........................................c3,e8,0
Mariah (Lycaeum)..................................37b,1aa,0
Ephemerides (Lens Maker-Lycaeum)..................3b9,196,0
Bonn's house (Hermit on Bloddy Plains)............3a3,d3,0
Bonn's basement (Map)...........................e9,32,1
Lake entrance on Isle of Avatar...................36c,383,0
Codex.............................................39b,354,0
Cyclops Castle (S of Minoc).......................25f,11d,0
Vortex Cube.....................................93,3c,0
Mushroom Isle (S of Paws).........................19b,29c,0
Isle to N with ship.............................194,28c,0
Magicians (for spells and reagents):
Nicodemus (N of Britain)........................148,ca,0
Xiao (Verity Isle)..............................35b,165,0
Horance (N of Jhelom)...........................38,1d5,0
Rudyom (NE Cove)................................243,157,0
SHRINES
Honesty (island N of Lycaem)....................3a7,109,0
Compassion (E of Britain).......................1f7,168,0
Valor (island S of Jhelom)......................9f,3b1,0
Justice (tip of land NE of Yew).................127,28,0
Sacrifice (desert E of Minoc)...................33f,a6,0
Honor (SW of Trinsic)...........................147,339,0
Humility (Isle of Avatar).......................397,3a8,0
Spirituality....................................?????????
(Note: Maybe a bug; I can't go here under the full moon.)
"Old Shrines":
Moonglow........................................383,1f4,0
Britain.........................................1b3,18c,0
Jhelom..........................................93,374,0
Yew.............................................e3,84,0
Skara Brae......................................4b,1fc,0
Trinsic.........................................183,314,0
Minoc...........................................29b,44,0
New Magencia....................................2e3,2bc,0
Cities:
Britain (Sundial)...............................133,1a3,0
Buccaneers Den..................................23c,215,0
Cove............................................223,163,0
Empath Abbey....................................83,db,0
Jhelom (Main Dock)..............................a0,36b,0
Lycaeum.........................................37b,1a4,0
Library (Ladder Down).........................37b,1b4,0
Minoc (Sundial).................................254,63,0
Baskets.......................................246,5c,0
James (Armorer)...............................259,6b,0
Moonglow........................................383,203,0
Penumbra......................................39a,1f3,0
New Magencia....................................2e3,2ab,0
Paws (dock).....................................198,264,0
Marissa.......................................186,257,0
Trinsic (at Rune)...............................19b,2e,0
Brandon (Armory)..............................1ad,2e8,0
Serpents Hold...................................22e,3bc,0
Skara Brae (Well)...............................54,203,0
Sutek's Island..................................316,3d4,0
Ladder down...................................313,3ad,0
Man (Balloon Plans)...........................b4,dc,4
Yew (Sundial)...................................ec,a7,0
DUNGEONS
Hefitimus Cave:
Entrance .......................................84,35b,0
Wrong:
Entrance........................................1f4,53,0
Map Room........................................93,3,3
Covetous:
Entrance........................................273,73,0
Map Room........................................93,3,3
Ant's Cave:
Entrance........................................365,bb,0
Mushroom Lake...................................e4,2b,2
Object stores...................................ad,15,3
Hole down to map................................a4,2b,3
Map.............................................f7,27,4
Destard:
Entrance........................................120,29d,0
Dragon Eggs (To North)..........................2c,2b,4
Hythloth:
Britannia Entrance (Isle of Avatar).............384,3a4,0
Captain John....................................ea,ef,4
Gargoyle entrance...............................dc,db,5
Shame:
Entrance (at Lost Lake).........................eb,19b,0
Skeleton's house................................2c,5b,1
River (gold nuggets)............................37,93,1
Magic Bow.......................................63,6,3
Ybarra (Map)....................................53,1f,4
Buccaneer's Cave (Sewers under LB's Castle):
Entrance on Buccaneers Isle.....................234,253,0
Entrance in LB's Castle Sewer (1 of 4)..........44,4b,1
Daros...........................................43,7a,1
Glass Sword, Magic Bow..........................9c,7e,2
Spider's Cache..................................81,dd,3
Isle in Lake S of Pheonix.......................83,8c,3
Pheonix (Thief).................................76,46,3
Pirate Cave:
N End of Island (safe area).....................2bc,333,0
Entrance @ Isle S of New Magencia...............2c3,342,0
Pirate's Treasure Room..........................9b,e4,4
GARGOYLE WORLD
Valkadesh.........................................cf,ac,5
Hall of Knowledge.................................7f,af,5
Temple of Singularity.............................7f,37,5
Temple of Kings...................................7f,50,5
Shrine of Passion................................bc,2c,5
Shrine of Diligence...............................6c,dc,5
Shrine of Control.................................43,2c,5
Tomb of the Kings.................................7f,9,4
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