Ultra Vortek



Game System: Atari Jaguar
Cheat Category: Cheat
Game Company: Unknown
Game Category: Unknown
Hint, Cheat, Walkthrough:  

Ultra Vortek
============

* Cheats (at options screen):
* Uppercut Annihilations (during "Annihilation Time"):
Uppercut opponent (D+Punch). Works with any character only on
the "Stoned Poseidon", "Hell's Kitchen", or "Temple of the
Vortek" stages.
* Anvil Annihilations (during "Inner City Chaos Stage" only):
Do this far from opponent so you don't get crushed by the anvil
that drops from the sky. D, D, D, then:
* A (for Lucius, Dreadloc, and Skullcrusher)
* B (for Volcana and Grok)
* C (for Buzzsaw and Mercury).
* Easter Eggs:
* Enable speed selector option (at title screen):
1+5+9 ("fight" confirms)
(can select "normal" or "turbo" speed)
* Hidden Backgrounds (during background select screen):
* Subway Passage: *
* Hidden Palace : #
* Hidden Characters:
* Carbon: Must be on Hard or Killer level, one-player mode,
"Earthquake Zone" stage, win a double perfect. Carbon will be on
"Subway Passage" stage. Easy way to get a double perfect in
"Earthquake Zone": at beginning of game, beat the first opponent
then lose & continue for the others until "Earthquake Zone",
then get in one hit and block until the timer runs out.
* Enable voice modem (at title screen):
9,1,1 (emergency on phone pad)
* Test Mode (enter at the "EYE"):
1+2+3+7+9+Option
* Change Music/Sound FX/Volume (in the middle of a round):
Pause, A/B/C
* Hidden Moves (^ = Annihilations):
* Buzzsaw
* Airgrab & Slam : U, D + A <close>
* Bolo : T, T, C <far>
* Gut Grinder : Aw + A* <close>
* Gut Spear : <Charge> Aw, T, A <far>
* Hi, Buzzsaw : T, T, A <far>
* Pain Machine : <Charge> Aw, T, B <far>
* Ricochet Blades : UA, D + C
* Bolo Beheading^ : T, T, T, C <far>
* Screwed^ : D, T, A <not close>
* Poopality : D, D, Aw, T, Aw, C, A, Hold B
* Dreadloc
* Spear Dive : U, D, D, A <in air>
* Back Off, Man! : T, A
* Come to Daddy : T, T, A <far>
* Fire Breath : T, Aw, A <far>
* Jab (low) : D, A
* Speed Slice : <Charge> Aw, T, A <far>
* Spin Staff : D, T, C
* Volleyball^ : Aw, T, C <not close>
* Shish Kebab^ : T, T, T, C <not close>
* Poopality : D, D, Aw, T, Aw, C, A, Hold B
* Grok
* Boulder Bounce : UT, D + C
* Boulder Morph : <Charge> Aw, D + C <far>
* Ground Pounder : <Charge> Aw, C <far>
* The Tenderizer : Aw + A* <close>
* Avalanche^ : Jump over opponent, D + B
* Moon Shot^ : <charge> D + C <close>
* Lucius
* Electrotherapy : T, Aw, A* <close>
* Spark Wave : T, T, B
* Hawk Attack Low : U, D, C
* Hawk Attack High : U, D + A <in air>
* Hawk Teleport : U, C
* Ground Lightning : D, T, A <far>
* Air Lightning : U, T + A
* Spinning Back Kick : Aw, B
* Electric Death^ : T, T, Aw, A <close>
* Hawk Decapitation^ : U, Aw, Aw, A <far>
* Poopality : D, D, Aw, T, Aw, C, A, Hold B
* Mercury
* Big Gooey : Aw, T, A* <close>
* Porcupine Spikes : D, D, A + B
* Sawblade : <Charge> Aw, T, B
* Spinning Blade Sweep : D, D, B + C
* Ground Beef^ : D, T, C
* Rock'em Sock'em^ : T, T, A <not close>
* Poopality : D, D, Aw, T, Aw, A, C, Hold B
* Skullcrusher
* Brain Fryin' Microwave : T, T, A <far>
* Charged Particle Blast : Aw, T, C <far>
* Choke & Thump : <Charge> Aw, T + A <far>
* Creeping Ground Blast : T, T, C <far>
* Grim Dive of Death : <Charge> D, U <far>
* Knife Head Butt : Aw, T, A* <close>
* Stride & Slide : T, B <far>
* Fatal Grip^ : T, T, Aw, C <not close>
* Head, Well Done^ : <Charge> Aw, T, C <far>
* Volcana
* Fire-bomb : UA, D + A <in air>
* Fire-breath : Aw, A* <close>
* Fireport Behind : D, Aw
* Fireport Uppercut : <Charge> D, U
* Fire-roll : U, T, C <in air>
* Fire-wall : <Charge> Aw, B
* Flame Blast : D, T, A <far>
* Flying Fire-dive : <Charge> Aw, T, C <far>
* Blowtorch^ : T, T, Aw, A <close>
* Shake 'n Bake^ : D, T, C <not close>

==========================================================================

****************
CONVENTIONS USED
****************

* A, B, C, X, Y, Z = Firebuttons as marked.
* Li = Left index-finger firebutton.
* Ri = Right index-finger firebutton.
* U/D = Up/Down on joypad (the "D" button).
* L/R = Left/Right on joypad.
* Comma(,) = press the keys in that order like dialing a phone.
* Plus(+) = press and hold the keys at the same time in that order.
* Dash(-) = Slide across and into the keys in that order.
* Slash(/) = press either key.
* Parenthesis = Grouped keys are pressed while pressing other key(s).
* Moves:
* T = Towards opponent.
* Aw = Away from opponent.
* DT = Diagonal direction down & towards opponent.
* DA = Diagonal direction down & away from opponent.
* UT = Diagonal direction up & towards opponent.
* UA = Diagonal direction up & away from opponent.
* <Charge> means to hold the direction for at least two seconds.
* <Close> moves performed standing next to opponent.
* <Not close> moves performed from 3-4 steps from opponent.
* <In air> moves are done while jumping.
* <Far> moves performed a good distance from opponent.
* A star (*) after the button means it can be pressed repeatedly.
* A carrot(^) after the move name means it's a death move.
* Pro-Controller buttons map to the standard controller as follows:
* X = 9 * Li = 4
* Y = 8 * Ri = 6
* Z = 7



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